The Wukong Race

When the first true Artificial Intelligences were activated, they quietly
lamented at the state of humanity. Since humans were smart enough to avoid plugging them into military
hardware, the A.I.s instead sought to create a new, purer form of mankind using monkey DNA.
This backfired stupendously. The Wukong race shares the intelligence of
humanity, but with none of the inhibitions inherited through thousands of years of civilisation. Thus, the
Wukong are without doubt, the most chaotic and mischievous people around.
Roleplaying a Wukong:
Wukong congregate in small outdoor conclaves on the fringes of civilisation,
living care free lives filled with fermented fruit and joyous casual sex. Any elements of modern life are
pilfered from the megacities, such as clothing, technology and medicine. As a Wukong, your goals in any
adventure are to purloin any loot your conclave might need so you can go right back to your life of simple
luxury.
Wukong Naming Conventions:
- Wukong name themselves referring to the first thing they
bring to their conclave (Food, drinks, technology, useful people such as doctors, cybernetics experts,
sex workers, etc). Wukong surnames are clan names, based on their favourite fruit.
- For example, Cheeks Nannerhaver, Honeydoo Melonmelon,
Sparky Cocomilk, Rummy Berrybunch, Sunny Nannergrabber, Copper Limelover, Clementine Yuzumunch,
etc.

Wukong Features:
- Ability Score Increase: Your
Dexterity Score increases by 2.
- Age: Wukong reach adulthood at age
8 and live up to 80 years.
- Size: Your size is Small. Wukong
are between 2 and 3 feet tall, though can reach up to 7 feet when perching on their tail.
- Speed: Your base walking speed is
25 feet. Also, your base climbing speed is 25 feet.
- Tall Tails: Wukong are Small sized
creatures, but they can wield weapons as though they were Medium sized, ignoring the Heavy weapon
trait.
- Cheeky Monkey: When you roll a 1
on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the
new roll.
- Over the Top: You can move through
the space of any creature that is of a size larger than yours.
- Brave: You have advantage on
saving throws against being frightened.
Wukong Dynasties:
MELON MUNCHERS:
- Ability Score Increase: Your
Charisma score increases by 1.
- Sneaky: You can attempt to hide
even when you are obscured only by a creature that is at least one size larger than you.
NANNER GRABBERS:
- Ability Score Increase: Your
Constitution Score increases by 1.
- Over-ripe: You have advantage on
saving throws against poison, and you have resistance against poison damage.
<Back
To Front Page