One could describe all renegades as having a lust for life, but those on this path take it a step further. Such renegades channel their passion into powerful displays of unstoppable might, such that even death itself has little hold on them. Their hype lets them shrug off harm, inspire others to heights of furious energy, and even preserve their consciousness intact where others would slip away into nothingness.
Unstoppable Force
Starting when you choose this path at 3rd level, you can channel your unstoppable fury into your weapon strikes. While you are hype, the first creature you hit on each of your turns with a weapon attack takes extra damage equal to 1d6 + half your renegade level. When you gain this feature, choose whether the extra damage is entropic, kinetic, or neon.
Lust for Life
At 3rd level, your hype is so strong that others have a much easier time calling you back from death. If a tech, such as [raise dead], has the sole effect of restoring you to life (but not reanimating you as one of the hacked), the tech has no monetary cost to use on you.
Immovable Object
Starting at 6th level, the passion that fuels your hype can protect you from harm. If you fail a saving throw while hype, you can reroll it; you must use the new roll.
Once you use this feature, you can't use it again until you finish a short or long rest.
Life of the Party
At 10th level, your infectious hype inspires others to let loose as well. As a bonus action, you unleash a battle cry that can be heard up to 60 feet away. Up to ten other creatures of your choice within that area who can hear you gain advantage on attack rolls and saving throws until the start of your next turn.
Once you use this feature, you can't use it again until you finish a long rest.
Beyond Death
Beginning at 14th level, the power that fuels your hype allows you to shrug off fatal blows. While you are hype, having 0 hit points doesn't knock you unconscious. You must still make death saving throws, and you suffer the normal effects of taking damage while at 0 hit points. However, if you would die due to failing death saving throws, you don't die until your hype ends, and you die then only if you still have 0 hit points.
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comicollin reacted with 😏 at 2024-07-05 20:35 PM
xXRiotTheWolfXx reacted with 😏 at 2024-07-16 08:07 AM