Lexxie Eberhard

Lexxi Eberhard
Born as Alex Eberhard, son to Richard Eberhard, Lexxi was the sole heir to Eberhard Mfg. until taking a position in Estrostem. Being fast-tracked to a prestigious private university, Alex's passion was science, much to the displeasure of his father. He was on track to become a brilliant geneticist, but had the near limitless funding provided by his father cut when Alex expressed an unwillingness to take over the company. Following this, Alex cut all ties with Eberhard Sr., looking for a fresh start. Though jobless and destitute for a time, Alex finally found the new life he desired in Madeleine Rie. After participating in a round of psychotherapeutic surgery herself, Lexxi was put to work improving the process. She was able to streamline the surgery in time, rolling it out on an unprecedented scale. Now, Lexxi resides in her lab on the days she isn't out on the town, creating exciting new procedures to add to Bimbo's growing list of services.

Lexxie Eberhard, Head Bimbologist

Medium Humanoid

Armor Class: 15 (Newtonium)

Hit Points: 80 (15d8+13)

Speed: 30ft

STR: 11 (0)
DEX: 12 (+1)

CON: 12 (+1)
INT: 19 (+4)
WIS: 17 (+3)
CHA: 17 (+3)

Senses: Darkvision 120ft., passive Perception 16

Saving throws: Int +7, Wis +6, Cha +6

Skills: Technology +7, Deception +6, Insight +6, Perception +6, Persuasion +6, Stealth +4

Languages: Common

Challenge: 9

Lightly-Augmented: Lexxie has advantage on saving throws against techs and other tech-based effects


Tech-casting: Lexxie is a 10th-level tech-caster. Their tech-casting ability is Intelligence (Save DC 15, +7 to hit with tech attacks). She has the following techwizard spells prepared:


ACTIONS
Nano-wire Snare: Melee Weapon Attack: +7 to hit, reach 5ft., one creature. Hit: 15 (2d10+4) slashing damage. If the target is Medium or smaller, it is grappled (escape DC 15) and must succeed on a DC 15 Intelligence saving throw or be stunned until the grapple ends

Bimboify. Melee Weapon Attack: +7 to hit, reach 5ft., one incapacitated humanoid grappled by Lexxie. Hit: 55 (10d10) piercing damage. If this damage reduces the target to 0 hit points, Lexxi incapacitates the target, who is reawoken with the Bimbo condition when combat ends or after 1 minute.

Hypnotic Melody (Recharge 5-6). Lexxie uses a handheld device to incapacitate those around her in a 25-foot radius centered on herself. Each creature in that area must succeed on a DC 15 Intelligence saving throw or take 26 (5d8+4) software damage and be stunned for 1 minute (For those already with the Bimbo condition, halve the damage taken). A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. This is a full-round action and activates at the start of her next turn.

Loyal Peons (1/Day). Lexxie summons 1d4 Yokai bodyguards. The called creatures arrive in 1d4 rounds, acting as allies of Lexxie and obeying her spoken commands. The creatures remain for 1 hour, until she dies, or until she dismisses them as a bonus action.

Franchise Name: Eberhard Mfg.
Motto: "Erections That Last"

Product: Infrastructure

Gimmick: Eberhard Mfg.'s capabilities are second to none in the business, using superior building techniques which they've patented and thoroughly fought to maintain the rights to for nearly two decades. This has made them the go-to for any large-scale development by the corpo-states, but this quality comes at a cost. Richard Eberhard, CEO, requires that each of his products is embossed with only the raunchiest sex scenes, transforming roads and skyscrapers into perverse art projects. While it doesn't make him popular with other corporations, it is undeniable that this strange practice has made Eberhard Mfg. one of the most well-known infrastructure companies in the world.

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