Corpo-Cops and Field Agents

Maintain the Status Quo through any means necessary.

Every megacity is a different world, a self-contained series of interconnected skyscrapers with their own stores, factories, office blocks, brands, marketing strategies, factions and people. But the one universal constant is the Corpo-Cop, the bloodthirsty, hyper-aggressive militant wing of every corporation. Known officially as Loss Prevention Officers, Corpo-Cops pledge their allegiance to a single company, and often a single director, not the parent corporation they're based in, making them more akin to mercenary gangs for hire than anything resembling a police force. Corpo-Cops are dedicated to maintaining the balance sheet of their employers, usually via brutal intimidation and relentless head-cracking.

Since the huge holdings companies are more interested in increasing market share through the sabotage of rivals, little effort is spent on the handling of lower level gang activity. Violent acquisitions of territory, racketeering, drug manufacturing, these do very little to the bottom line of a megacity's profit margin. But when theft of property or smuggling rings are detected by higher-ups, and threats to market share are calculated, Corpo-Cops descend upon the lower levels in a whirlwind of brutality, decimating gang populations and annihilating suspected places of congregation with zero regard to civilian collateral damage.

The privatised nature of Corpo-Cops means battles of jurisdiction are an occasional occurrence, especially when the director of a company is making a play for power against another. Factions of Corpo-Cops will engage in vicious, untethered warfare against each other, often whipping up entire gangs and adventuring parties into the melee. These rare instances of in-fighting only occur when a director is almost certain of victory over another, leading to the defeated party losing their precious brands and often being exiled to another territory, if they're lucky.

Field Agents are the corporate equivalent of adventuring parties; stalkers and killers for hire, dedicated to performing tasks on behalf of their employer while maintaining plausible deniability. Unlike the publicly corporate employed and salaried Corpo-Cops, Field Agents are usually paid under the table by the director of a company themselves, if not an extremely trusted underling. While Field Agents can hypothetically come from anywhere and everywhere, the public derision for their corporate overlords means that Field Agents are often born from the upper levels of the megacities. It takes a special brand of person to willingly further the goals of the suited bastards in control of the world, and Field Agents have no problem admitting that they are that brand of person.

Field Agents are tasked with espionage, subterfuge, assassination and retrieval missions, usually either against a rival corporation, or a particularly troublesome gang. The clandestine nature of these missions means stealth and subtlety is encouraged, but not necessary, as explosive and aggressive incursions against a rival company often allows for greater deniability, especially in the world of insidious corporate etiquette. Surprisingly, every director and CEO of every corporation in the New World is fully aware that Field Agents are just part and parcel of doing business. Failed assassination attempts make for excellent lunch conversation. Lost revenue through sabotaged factories and destroyed offices often lubricate the act of forming alliances and partnerships between brands. The act of paying the ransom of a stolen loved one is something one fits in between appointments, often handled by a secretary. And the various attempts to ruin each other is usually item three at the board meeting.

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